namespace FytSoa.Application.App;

/// <summary>
/// 接受游戏完成后需要计算获得积分值
/// </summary>
public class AppGameSuccessParam
{
    /// <summary>
    /// 游戏级别
    /// </summary>
    public int Level { get; set; }
    
    /// <summary>
    /// 用户编号
    /// </summary>
    public long Uid { get; set; }
    
    /// <summary>
    /// 步数
    /// </summary>
    public int Step { get; set; }
}